Day 5 - Beneficial and Harmful Effects
Day 5: Beneficial and Harmful Effects
Learning Objectives
- IOC-1.F: Explain how a computing innovation can have an impact beyond its intended purpose.
Essential Questions
- How can the same computing innovation have both beneficial and harmful effects?
- What unintended consequences can arise from computing innovations?
- How can we evaluate the overall impact of a computing innovation?
Materials Needed
- Presentation slides on beneficial and harmful effects
- Case study handouts of computing innovations
- Debate preparation templates
- Impact analysis worksheet
- Exit ticket templates
Vocabulary
- Intended effects
- Unintended consequences
- Beneficial effects
- Harmful effects
- Trade-offs
- Impact analysis
- Stakeholders
- Disruption
- Innovation ethics
- Risk assessment
Procedure (50 minutes)
Opening (8 minutes)
-
Review and Connection (3 minutes)
- Review effects on cognition from previous lesson
- Connect to today's focus on broader beneficial and harmful effects
-
Warm-up Activity (5 minutes)
- Present a familiar computing innovation (e.g., social media)
- Have students individually list 3 benefits and 3 harms of this innovation
- Create a class compilation of effects
- Highlight how the same feature can be seen as both beneficial and harmful
Main Activities (32 minutes)
-
Structured Debate: Benefits and Harms of Specific Innovations (15 minutes)
- Divide class into debate teams of 4-6 students
- Assign each team a computing innovation to debate:
- Facial recognition technology
- Self-driving vehicles
- Social media platforms
- Smart home devices
- Educational technology
- Within each team, half argue for benefits, half argue for harms
- Teams prepare arguments using a structured template:
- Intended positive effects
- Unintended positive effects
- Intended negative effects
- Unintended negative effects
- Conduct mini-debates with teams presenting both sides
- Class votes on which side made the stronger case for each innovation
-
Case Studies: Computing Innovations with Mixed Impacts (10 minutes)
- Present 2-3 detailed case studies of computing innovations with complex impacts
- For each case study, analyze:
- Original purpose of the innovation
- How the innovation is actually used
- Beneficial effects (intended and unintended)
- Harmful effects (intended and unintended)
- Different perspectives of various stakeholders
- How the innovation has evolved in response to observed effects
- Discuss how context and perspective influence whether an effect is seen as beneficial or harmful
-
Group Analysis: Unintended Consequences (7 minutes)
- In small groups, students analyze a computing innovation for unintended consequences
- Groups consider:
- How the innovation is used in ways the creators didn't anticipate
- Secondary effects that emerge from primary effects
- How the innovation interacts with existing systems and practices
- Long-term consequences that weren't immediately apparent
- Groups share their analyses, focusing on the most surprising or significant unintended consequences
Closing (10 minutes)
-
Discussion: Maximizing Benefits While Minimizing Harms (5 minutes)
- Lead a discussion on strategies for addressing mixed impacts:
- Design choices that can reduce potential harms
- Policies and regulations to guide use
- User education and awareness
- Ongoing monitoring and adaptation
- Discuss the responsibilities of different stakeholders:
- Developers and companies
- Users
- Policymakers
- Educational institutions
- Lead a discussion on strategies for addressing mixed impacts:
-
Exit Ticket: Balanced Analysis (5 minutes)
- Students write a balanced analysis of a computing innovation's effects
- Analysis should include:
- Brief description of the innovation
- At least two beneficial effects
- At least two harmful effects
- Consideration of different perspectives
- Overall assessment of the innovation's impact
- Collect analyses before students leave
Assessment
- Formative: Quality of participation in debates and case study analysis
- Exit Ticket: Balance and depth of computing innovation impact analysis
Differentiation
For Advanced Students
- Ask them to analyze more complex or emerging innovations
- Have them consider second and third-order effects
- Challenge them to propose design modifications to address harmful effects
For Struggling Students
- Focus on more familiar innovations with clearer effects
- Provide a structured template for impact analysis
- Use more concrete examples and visual aids
Homework/Extension
- Research a controversial computing innovation and write a balanced analysis
- Interview users of a specific innovation about perceived benefits and harms
- Create a proposal for modifying an existing innovation to reduce harmful effects
Teacher Notes
- Ensure debates remain respectful and evidence-based
- Emphasize that the goal is balanced analysis, not picking a "winning" side
- Make connections to students' personal experiences with technology
- Consider discussing how effects can change over time as innovations evolve
- This concludes Week 1 of the unit